Learn how to program embedded systems in 8 easy steps!

At TTE Systems, we receive many enquiries from people who want to learn how to program embedded systems. The questions come from professional programmers (particularly those who are considering a career change from “desktop” to “embedded” systems) as well as from students and hobbyists.

In many cases, the people concerned have limited funds available.

In response to these questions, we’ve created this webpage. On this page, we provide an “8-step guide” for people who want to learn how to program embedded systems. Our focus is on ways in which people can learn how to create reliable systems.

1. Learn how to program in C for a “desktop” computer

Before you can start to program embedded systems, you need to learn how to program. While it is not impossible to begin programming using an embedded board, most people find it much easier to learn how to program on a desktop computer before they start to deal with the complexities of cross-compilation, debugging over a JTAG link, etc.

We therefore recommend that you learn how to program a desktop computer, in C, before you start trying to program an embedded processor.

To explain why we recommend learning C, we make the following observations:

  • Computers (such as microcontroller, microprocessor or DSP chips) only accept instructions in “machine code” (“object code”).
  • Machine code is, by definition, in the language of the computer, rather than that of the programmer. Interpretation of the code by the programmer is difficult and error prone.
  • All software, whether in assembly, C, C++, Java or Ada must ultimately be translated into machine code in order to be executed by the computer.
  • There is no point in creating ‘perfect’ source code, if we then make use of a poor translator program (such as an assembler or compiler) and thereby generate executable code that does not operate as we intended.
  • When compared to “desktop” processors, embedded processors tend to have limited processor power and very limited memory available: the language used must be efficient.
  • To program embedded systems, we need low-level access to the hardware: this means, at least, being able to read from and write to particular memory locations (using ‘pointers’ or an equivalent mechanism).

Of course, not all of the issues involved in language selection are purely technical:

  • No software company remains in business for very long if it generates new code, from scratch, for every project. The language used must support the creation of flexible libraries, making it easy to re-use (well-tested) code components in a range of projects. It must also be possible to adapt complete code systems to work with a new or updated processor with minimal difficulty.
  • Staff members change and existing personnel have limited memory spans. At the same time, systems evolve and processors are updated. Many embedded systems have a long lifespan. During this time, their code will often have to be maintained. Good code must therefore be easy to understand now, and in five years time (and not just by those who first wrote it).
  • The language chosen should be in common use. This will ensure that you can continue to recruit experienced developers who have knowledge of the language. It will also mean that your existing developers will have access to sources of information (such as books, training courses, WWW sites) which give examples of good design and programming practice.

Even this short list immediately raises the paradox of programming language selection. From one point of view, only machine code is safe, since every other language involves a translator, and any code you create is only as safe as the code written by the manufacturers of the translator. On the other hand, real code needs to be maintained and re-used in new projects, possibly on different hardware: few people would argue that machine code is easy to understand, debug or to port.

Inevitably, therefore, we need to make compromises; there is no perfect solution. All we can really say is that we require a language that is efficient, high-level, gives low-level access to hardware, and is well defined. In addition - of course - the language must be available for the platforms we wish to use. Against all of these points, C scores well.

We can summarise C’s features as follows:

  • It is a ‘mid-level’ language, with ‘high-level’ features (such as support for functions and modules), and ‘low-level’ features (such as good access to hardware via pointers);
  • It is very efficient;
  • It is popular and well understood;
  • Even desktop developers who have used only Java or C++ can soon understand C syntax;
  • Good, well-proven compilers are available for every embedded processor (8-bit to 32-bit or more);
  • Experienced staff are available;
  • Books, training courses, code samples and WWW sites discussing the use of the language are all widely available.

Overall, C’s strengths for embedded system development greatly outweigh its weakness. It may not be an ideal language for developing embedded systems, but is unlikely that a perfect language will ever be created.

2. Learn the basics of “embedded C”

When you are familiar with desktop C, we suggest that you begin to explore embedded systems using a simple processor. For example, the 8051 microcontroller is a popular “starter” processor which is still used in many “real” systems.

If you decide to start with the 8051 microcontroller, “Embedded C” provides a gentle introduction to the programming of embedded systems (using 8051 microcontrollers). Please note that Embedded C is a self-contained “teach yourself” program: the package includes both a compiler and processor simulator (on CD), which means that you can run all of the examples in the book (and learn a great deal about the programming of embedded systems in C) without buying — or building — any hardware.

Please note that two Chinese translations of “EC” are available (one for Taiwan, one for mainland China).

Cover of Embedded C

  • Pont, M.J.(2002) “Embedded C”, Addison-Wesley. ISBN: 0-201-79523-X.
  • Pont, M.J.(2003) “Embedded C”, Chinese Electric Power Press. ISBN: 7-5083-1814-5.
  • Pont, M.J.(2004) “Embedded C”, Pearson Education Taiwan. ISBN: 986-7491-52-1.
  • Pont, M.J.(2008) “Embedded C”, Dorling Kindersley (India) Pvt. Ltd. ISBN: 978-81-317-1589-5.

If you can’t afford to buy a textbook at this time, a set of lecture notes are available which provide an introduction to the programming of embedded systems with C are available from the University of Leicester (please scroll to the bottom of the page and follow the links to “lecture handouts”).

3. Buy a low-cost evaluation board and programming / debug cable

When you have learned the basics of “Embedded C”, you are ready to buy (or borrow) an evaluation board with an appropriate chip. At this stage, we recommend that you consider a board with an ARM-based microcontroller or an FPGA.

We suggest that you don’t buy an evaluation board unless it has at least one LED connected to a port pin. Ideally the board should have at least one push-button switch too.

We suggest that you also ensure that the board can be programmed easily and cheaply (ideally by means of a JTAG interface, which will allow you to work with breakpoints, etc, as you start debugging).

As a flexible and cost-effective evaluation platform, we suggest you consider the LPC-P2129 board from Olimex Ltd, along with an Olimex USB-based (JTAG) debugger.

For example, a complete set of this hardware is available from SK Pang Electronics. This starter kit includes an Olimex LPC-P2129 board plus Olimex USB-based (JTAG) debugger hardware and all necessary cables.

An LPC-2129 evaluation board with JTAG debugging hardware

In the Netherlands, you can buy Olimex LPC2129 boards and JTAG debuggers from Van Ooijen Technische Informatica.

In the US, you can buy Olimex LPC2129 boards from MicroController Pros Corporation, or from SparkFun Electronics.

Also in the US, you can buy Olimex JTAG debuggers from SparkFun Electronics.

4. Buy or download a C compiler that matches your chosen board

For your first set of development tools, may we suggest that you consider RapidiTTy™ Lite?

RapidiTTy™ Lite is a simple but complete development tool based on the industry-standard Eclipse IDE.

5. Learn how to flash an LED

Your next step is to find a simple C program (ideally one which matches your board and compiler precisely) which will flash the LED on your board. You need to compile and link this program and download it to the board.

As you would expect, RapidiTTy™ Lite includes a number of suitable example programs.

You may also wish to refer to the manuals for the NXP LPC2129 processor as you work on this example (but we suggest that you don’t try to read everything at this stage).

6. Experiment with the flashing LED code

When you have the LED flashing, congratulate yourself (you’ve come a long way already).

Now it’s time to experiment. Add some breakpoints. Change the rate at which the LED flashes. Flash a different LED.

7. Add a switch interface

Add a switch interface (when you press the switch, the LED flashes, etc).

Having got this far, you’ve dealt with both “input” and “output” operations. Every real embedded system you create will build on these skills.

8. Download “Patterns for Time-Triggered Embedded Systems”

Cover of Patterns for Time-Triggered Embedded Systems

Patterns for Time-Triggered Embedded Systems” is a 1000-page book which illustrates how you can create a range of reliable embedded systems.

In total, PTTES contains details of more than 70 useful “design patterns”, complete with guidelines to help you apply these techniques in your own projects: full source code for all of the patterns is also included.

Following an agreement with the original publishers, PTTES will now be distributed by TTE Systems Ltd.

You can now download the complete book from this WWW site.

Complete sets of code examples from the book are also available.

Downloads are free (and no registration is required).


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Training and consultancy services

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Our dedicated Training Team develops and delivers a range of training courses, including:

Custom designs

Assembling electronic circuit

Members of our Custom Design Team have had many years of experience developing reliable systems based on embedded processors, FPGAs or ASICs, in a wide range of sectors (including aerospace, medical, general automotive, electric vehicles, factory automation, condition monitoring and control systems, and high-end consumer goods).

If you require a custom electronic system for use in any of these (or related) market sectors, we can offer a very flexible design service.